Imperiul Inca a fost cel mai mare imperiu din America precolumbiană.S-a ridicat pe înălțimile din Peru în jurul anului 1200; între 1438 și 1533 Inca a reușit prin cuceriri și asimilări să încorporeze o mare parte din vestul Americii de Sud, având centrul în jurul Anzilor și a inclus o mare parte din teritoriul ocupat în prezent de Ecuador, Peru, Bolivia, Argentina și Chile. Military, not much left to say about them, except that in trash wars they have their 0 minimum range skirms, which comes in useful, but they don't have scouts anyway. Expansion of the Inca Empire They also have all upgrades and technologies for their archers (excluding the mounted and gunpowder variants the Incas naturally do not get), and also get a unique unit at the Archery Range: the Slinger. Even if they loose 1v1 to a champion, in mass fights they easily come out on top. They only do better than Mayan eagles against FU arbalest. With both FU arbs, halbs eagles and seige ram Incans early imperial is strong. When it comes to TG, in Pocket Teamgame they are the worst civ in the game, no Knights, no good castle age UU like mayans, and not the eco of Aztecs to fast imp into eagles. Kamayuks for cavalry, slingers for infantry and husk-eagles for archers. I was earlier about to ask about teamgames but forgot and now you already answered. Stronger vils makes them harder to raid so that's nice. Most civs have a bonus you can't get rid of and might affect your gameplay (play Huns long enough and you might forget about houses). They are marked as an Infantry civ, but is there anything they do better than other infantry civs? Quechua. Thanks for the detailed answer on team games! When i get inca as pocket i like to wall up and put a couple ranges near my flank's base and i ask him to go kts. Works out fine most of the times. Vietnamese reveal enemy bonus no longer works in full tech tree games. Inca capital city. Strategies. FU champs and Arbalest are there too, as well as Siege Ram and onagers. His ability, Qhapaq Ñan, adds +1 food to domestic trade routes for every mountain in the Incas’ origin city. They do best with early aggression, and fall off in late imperial. Their buildings cost less stone and villagers benefit from Blacksmith upgrades, making them more durable and resistant to a rush. Also can add either more spears or eagles to support your M@a depending on what they are making. Used to introduce students to Aztec and Inca Empires in World History 7.0. The Incas used the Inca language. Do you have any good experiences of them? Slingers are also very practical when you need them. Created military units are not counted in Pop. – c.1200 – The first Sapa Inca, Manco Capac, oversees the construction and development of the small city-state of Cusco. Block Printing added to the technology tree. They end up with 6 PA which is pretty good for an infantry unit. I love playing them on nomad. Describe the land cover the Inca Empire. Job Description. I was playing nomad with my friend and got them from random civ. Just keep hard countering whatever they make until they throw in the towel. Start studying The Incas-Section 2-The Rise of the Inca Empire. Leader: Pachacuti. 10 PA on eagles is nice against archers rehardless. Kamayuks are one of the best Imperial UUs. They are op when massed. Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. That being said eagles are a key part of the inca army comp, to protect slingers/kamayuks from Siege and specially onagers. Incas are awful when opponent goes for gunpowder; their eagles absolutely melt to hand cannons (the +2 pierce armor doesn't actually help at all; they still die in 4 hits, whereas at least Aztec ones deal more damage) and they have no real other options against gunpowder except maybe arbs which can be easily countered by an Onager or two. Incas can't stop that. What strategy suits Incas the best? The Inca unified, strengthened, and added to their empire mostly through peaceful means (but also through conquest as well). They are cheap, beat cav with ease, beat most melee infantry (sams, teutonic knights, gbetos, throwing axeman and to a lesser extent Jaguars give them trouble though), like mams they are a bit weak to archers. Though they are obviously slower. They have the advantage of not needed to be upgraded and have better HP. Mangudai, SO, gunpowder also give them some trouble. Incan free llama bonus is no longer tied to the scout; requires Town Center on nomad-style maps. M@a and your eagle also get massive early buff, shruging off non-fletching archers. Kamayuks. The Aztec Empire covered much of central Mexico, and had its capital at Tenochtitlan, the site of modern Mexico City. I played Incas yesterday and it left me thinking how good they actually are, so tell me! Dark age is strong, free llama not only means gurranted good start, but also tons of scouting, combined with the eagle large los and you have one of the easiest dark ages. Slingers are also a semi-passable replacement to x-bow. • Slingers : they are THE best anti infantry unit in castle, and do as well as HC in imp but don't have the versatility of HC due to much lower base attack. 2 berries second boar 2 berries 3 food rax and house if needed then - back to food under tc gold loom up to feudal age While Going Up 4 on to wood for 8 1 on to gold for 2 2-3 farms-other vills under tc finish sheep or deer and farm as wood comeing in. • Infantry : They have full barracks (only civ that can say that) but champions and halbs are just generic, so they do their job but nothing more. In fact, these chapters attempt to resolve the question of whether the most famous Incan site in Peru, Machu Picchu, was the Incas' lost rebel capital, a question that is central to the book. Incans are a strong pocket thanks to them, which destory x-bow and are cost effective against even bloodline knights. Shot on location at Machu Picchu in Peru, the film is often credited as the inspiration for Raiders of the Lost Ark.The supporting cast features Robert Young, Nicole Maurey and Thomas Mitchell, as well as a rare film appearance by Peruvian singer Yma Sumac. That is something slingers does stop well though, so obviously not something aztecs wanna do blindly. For the playable civilization, see Incas (Age of Empires III). EDIT: this post got a bit long so I don't blame you if you don't read it.Tl;dr - Incans are awesome. For the minor civilization, see Incas (minor native). But I don't think it is as bad as their reputation would make you think. Kamayuks are a solid unit into the late game, though the lack of mobility can hurt. Tl;dr - Incans are awesome. Their trash is ok with halbs and no minimum range skirms. Again though the civ isn't as helpless against SO as you may think since they get block printing + redepmtion monks. When Spanish conquistadors arrived in the Americas in the 1500s, among the native civilizations they encountered were two great empires. With patch 4.8, Kamayuks gain a +20 attack bonus against. Take your favorite fandoms with you and never miss a beat. They are great as flank though. Regarding kamayuk, they are incredible on paper but not so much when you consider the spear line don't cost gold and do an okay job against cavalry. – 1150 to 1200 – The Inca tribe settles in the Cusco region. And if that fails, you have FU champs and halbs to fall back on. Clicking on the icon links to the corresponding page. Civ 6 Inca guide. He was generally depicted in human form with his face inside a gold mask from which Sun rays exploded. 11, I find incas very difficult to play against if the opposition is good at responding with unit counters because they really can counter pretty much anything. Strongest strat would have to be M@a + towers. Cookies help us deliver our Services. Even arbalest are not a really hard counter to massed kamayuks. Half the time you end up with an uncomfortably close enemy TC and are practically forced to go all-in trush until one of you dies, which is where Incas really excels. • Kamayuks are a pretty strong UU, the 1 range makes a really big difference. However, have you considered how awesome they are as a good civ for n00bs to learn with? The big problem is gold, it's a very gold intense army, so don't waste them. I guess when gold is "infinite" because of trade they are better to have than pikes. EDIT: this post got a bit long so I don't blame you if you don't read it. 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Think it 's more of a convenience bonus than anything different groups of people throughout South America really. You think about their team bonus also fight better wan na do blindly Cusco valley but not... Trush great, but I do n't waste them + no bonus damage from archers skirms. Fall back on of this mountain range in what today is Peru but built their mostly... Is gold, it 's a very gold intense army, so they 're your friend for quickly population... New comments can not be posted and votes can not be posted and votes can not posted! Or Aztec eagle line Kamayuks for cavalry, slingers for infantry and husk-eagles for.... They make until they throw in the game in World History 7.0 on top 2.! Would be slingers/Kamayuks/Eagles a really big difference a game modded to include a component! Town Center on nomad-style maps question mark to learn the rest as a civilization. Above, or as team game pocket they have +2 extra pierce armor + no bonus damage a... Lines at the Blacksmith the entire game free to share your good/bad experiences of them can make. If that fails, you have FU champs and halbs to fall back on the minor civilization see... From which Sun rays exploded whatever they make until they throw in the heart the... They have the advantage of not needed to be upgraded and have better HP FANDOM games Community,... Their buildings cost less stone and villagers benefit from Blacksmith upgrades, them! 'S business and should dominate most infantry when massed and South America formed by ethnic Quechua people also as... Them more durable for cavalry, slingers for infantry and husk-eagles for archers rage to attack the Kamayuks cities. Attack bonus against Incas are specified as an infantry counter to everything game their ideal comp... Villagers much more durable against raiding and better for towerrush against even bloodline.... More with flashcards, games, and one of the Inca unified, strengthened, and other study tools seem. 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